A few days after the May 14 launch of Mass Effect: Legendary Edition, the modernized remaster of the beloved sci-fi action trilogy, BioWare released some fixes and improvements. Mass Effect: Legendary Edition is a solid remaster of the original trilogy, bringing updated visuals and gameplay across the board, all in one package with the original DLC included. But players have reported a number of problems since the remaster’s launch, some of which BioWare addresses with today’s fixes.
These updates are for all currently-released platforms on PlayStation 4 & 5, Xbox One & Series X, and PC, primarily addressing issues with the game launcher, general visual displays, and achievements tracking incorrectly.
General
- Fixed the main issue where the launcher would crash or become unresponsive on Xbox Series X when using a wireless headset
- Known issue: This can still happen if you enable/disable a headset in the launcher. A future fix will resolve this issue.
- Improved iris shaders for better interaction with light and ambient occlusion
- Minor calibrations, fixes, and stability improvements
Mass Effect
- Improved terrain textures
- Fixed an issue where kills for achievements/trophies weren’t tracking correctly
Mass Effect & Mass Effect 2
- Resolved an issue where the character code would sometimes not display in the squad menu
- Improvements to pre-rendered cutscenes to reduce occasional artifacts
Mass Effect 2
- Improved lighting and shadows in some cinematics
- Minor visual, rendering, and VFX improvements on some levels
- Resolved minor text issues with achievements
Mass Effect 3
- Fixed an issue where kills for achievements/trophies weren’t tracking correctly